Same engine
XP, levels and ranks are calculated identically in every mode. The story changes the words, never the numbers.
Aethelgard is the setting behind LevelMaxing’s Gamified mode: eight realms, a Guild Hall and bosses worth rallying for. It is a story layer — the only thing that moves you through it is real training.
XP, levels and ranks are calculated identically in every mode. The story changes the words, never the numbers.
Switch to Classic or Woman mode at any time. The lore steps aside; your progress stays exactly where it is.
Every realm, title and boss maps to something you can measure: a level range, a group goal, a logged session.
Eight realms
Each realm covers a band of levels, from Emberfield at E-Rank to the Sunforge at SSS. You arrive in a new realm the moment your level crosses into the next tier.
E-Rank · from 0 XP
A quiet frontier of ash-grey plains where every Hunter first arrives. The fires here are small, but they are yours.
In training: Learn the movements and build the logging habit. Every set counts from day one.
D-Rank · from 4,500 XP
Terraced green hills that open up to anyone who climbs a little every day.
In training: Consistency. Daily quests and streaks carry you through this stretch.
C-Rank · from 30,000 XP
A harbour city of blue stone, where the tides keep perfect time.
In training: Progressive overload. Estimated 1RMs start climbing session by session.
B-Rank · from 122,500 XP
Crystal canyons that echo back exactly the effort put into them.
In training: Balance. Muscle mastery across all 7 groups, not only your favourites.
A-Rank · from 277,500 XP
High cliffs where guild banners fly and raids are planned.
In training: Leadership. Running raids and carrying a share of your guild’s XP.
S-Rank · from 495,000 XP
A tower of light visible from every realm — proof that the climb can be made.
In training: Mastery. Level 100 reflects years of regular training, not weeks.
SS-Rank · from 1,117,500 XP
A fortress of red iron, held only by those who kept going.
In training: Longevity. Training that has outlasted every excuse.
SSS-Rank · from 1,990,000 XP
The amber heart of Aethelgard, where legends are tempered.
In training: Legacy. Level 200 and beyond — the top of the ladder.
Guild Hall
In the story, the Guild Hall stands at the crossroads of all eight realms. Banners from every guild hang in its rafters, and each one records the effort its members brought home.
In your training
Raid bosses
A boss’s HP is simply the XP your guild commits to earning together before a deadline. The names are for fun; the maths is plain. Estimates below assume about 450 XP per session.
30,000 HP
60,000 HP
120,000 HP
Lore to training
Gamified mode renames things; it never invents them. Here is each term next to its Classic equivalent and what it measures.
| In Aethelgard | In Classic mode | What it is |
|---|---|---|
| Hunter | Athlete | You — the person doing the training. |
| Status Window | Dashboard | Your dashboard: level, XP, attributes and streak. |
| Battle Log | Workout | A logged workout: exercises, sets, reps, load and minutes. |
| Arsenal | Exercises | The exercise library you log from. |
| Daily Quest | Daily Goal | One of three daily goals drawn for your rank. |
| Loot | Badge | Rewards unlocked by muscle-group levels. |
| Hunter Rank | Tier | Your tier, E to SSS, calculated from your level. |
| Guild Hall | Teams | Where guilds are listed and joined. |
| Raid Boss | Challenge Target | A shared XP target with a deadline. |
Gamified mode
Choose Gamified mode when you sign up, or switch to it any time in settings. Your progress carries across every mode.